I interned at Insomniac in the summer of 2022, and then joined the studio as an associate gameplay programmer in 2023. During my time on Spider-Man 2 I took over and maintained the Brooklyn Visions Laser Puzzles, Coney Island Activities, and implemented game-wide gyro input for the first Title Update. Below you can see videos and some more detail on my work.
Brooklyn Visions Laser Puzzle
Originally the designer working on these missions set it up through script, but it was becoming way too slow to iterate that way, so I was assigned the task of translating the logic from script to code. I made it so that the mirrors reflected as one would expect based on their orientation so that the designer I was collaborating with could focus more on trying out different layouts instead of making it work. In his words, it went from "way too many hours of setup to 20 minutes."
Coney Island Activities
For Coney Island, I redid the motion controls for the activities using player-space gyro as described on JibbSmart's Gyro Wiki. This allowed the motion controls to support a variety of grips while feeling natural to control. This contribution would serve as the foundation for adding the option for gyro controls for aiming throughout the entire in Title Update 1.